Hands On With God of War: Ascension – Single Player

God of War Ascension Logo

Tucked away in the corner of Eurogamer’s Over 18 section sits God of War: Ascension, the seventh game in the series about a fallen Spartan’s revenge. There was a single and mulitplayer demo set up, and went I for the traditional story-driven single player.

God of War: Ascension is actually a prequel to the entire series, which gives Sony Santa Monica a chance to start fresh with the story. However, Kratos is as badass as ever, and even has a few new tricks up his sleeve. Or are they old tricks? Prequel continuity is hard to figure out!

The demo plays much like God of War games of the past. I started off on a dock with a small horde of weak badguys in my way. Time to bust out those Blades of Chaos to take them out! There’s really no point in describing this aspect, as it hasn’t changed much since the original game. However, you can now wield sub-weapons you find littered around, and this adds a little variety to the standard combos.

After disposing of the opening enemies, I encountered a glowing green patch on the ground, and this is where a new element came into play. By standing on the spot, it was possible to use Kratos’ godly powers to resurrect the broken pieces of dock; by stopping them in mid-air I created a path with which to climb. It’s unclear if this aspect will add any challenging puzzles into the mix, but at least it’s something new.

The rest of the demo played exactly how you would expect: I ran along some cliffs; took out a few more batches of enemies, including a few larger minotaurs; and dispatched a couple of sub bosses. Finishing them off involved the traditional quick-time event button presses, and I unleashed a few super moves when my magic bar was full. Once the Kraken rose it’s tentacles from the ocean, the demo was over.

It’s tough to say much about the experience, really. It was fun, fast, action packed, and cinematic, but still played just like every God of War game that came before. The additional elements weren’t used much in the demo, although I imagine they will come into play far more during the final release. However, since it’s been a few years since I played a GoW title, it was a nice reminder of why I liked them to begin with.

With DmC: Devil May Cry and Bayonetta 2 vying for the mind share of action gamers, it’s going to be touch for GoW: Ascension to get itself noticed, although I’m sure many long-time fans will enjoy it as much as ever. I guess we’ll find out when the game hits stores next March.

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Author: Oscar Langford View all posts by
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jakmckratos 5 pts

Erm it's going to be touch for Ascension to get noticed with Bayonetta 2 and Devil May Cry??? Dude..God of War is bigger than both of those. DMC hasnt had a significant entry in  5 years and a lot of fans are pissed at the redesign...God of War is a HUGE franchise for sony..prolly 3rd biggest after Gran Turismo and Uncharted..it has a lot of fans and is pretty much a household brands.when people think about excellent action games and bloody violence GoW is the first ones you think ogYou do realize Bayonetta was never as popular as God of War and is going to be a Wii U exclusive? It's a completely different audience..no one is going to go out , buy a Wii U and Bayonetta and ditch God of War and be like "Hah fuck the ps3 and Ascension...I got me a game that wasnt even popular enough to be a sequel if Nintendo didn't pay massive amounts of money to bring it as an exclusive". Im excited for DMC but again...a reboot isnt going to compare..every one knows God of War now and a shitton of people are gonna buy it...also your preview is literally the E3 demo which everybody watched 4 months ago and is anything but new.

LifeLongGamer 5 pts

 jakmckratos I completely agree with you, but God of War at 22 million sold is actually Sony's 2nd biggest franchise, it's way bigger than Uncharted at 18 million which is bundled a HELL of a lot more. Interesting fact, God of War is Sony's most critically acclaimed series (3 or more games).

 

It's not going to be tough for God of War: Ascension at all, God of War III is the best selling game in the genre of all time at about 5.3 million units, that's more than Bayonetta and DmC4 on PS3+360 COMBINED! It sold more than all 5 Ninja Gaiden games on PS3+360 combined by almost double! 

 

If anything God of War: Ascension will easily outsell all of the other hack n' slash combined in 2013, it's going to be really tough for the other games to release in the same year as God of War: Ascension like it was for Dante's Inferno, Lords of Shadow, Bayonetta and Darksiders in 2010 when God of War III released and made them all look pathetic and minuscule in comparison.