Go “behind the line” with Yager, developer of Spec Ops: The Line, in this new developer diary about the upcoming third-person shooter from 2K Games.
About Spec Ops: The Line
The single-player narrative unfolds within Dubai after a series of cataclysmic sandstorms cut the city off from the rest of the world. Playing as Captain Martin Walker, gamers add to the city’s destruction by engaging in action-packed firefights as they search for Colonel John Konrad and his missing battalion, The Damned 33rd, In search of answers and survivors.
The squad-based action in Spec Ops: The Line is highlighted by an intelligent squad command system that allows players to tactfully take out insurgents as they advance into the heart of Dubai. Gamers will blast their way through sandstorms with a variety of weapons and explosives, even using sand as a weapon to strategically bury enemies in their path. Combining intense action with a riveting narrative and the unique setting of a sandstorm ravaged Dubai, Spec Ops: The Line is unlike any other military shooter.
In addition to the single-player campaign, Spec Ops: The Line features an expansive, class-based multiplayer experience that is fun for both casual and hard core gamers. The multiplayer mode features squad-based games in visually stunning and unique environments where players are encouraged to use their sand-filled surroundings to thwart their enemies; however, the environment can quickly turn from advantageous to treacherous with the onset of sandstorms – which impact visibility, team communication and weapon handling.
Developed by YAGER, Spec Ops: The Line will be available in North America for the Xbox 360, PS3 and PC on June 26, 2012, and internationally on June 29, 2012.





















