PlayStation All-Stars Patch Coming Next Week

I haven’t had a chance to play PlayStation All-Stars: Battle Royale yet, but those who have may have noticed a few things they didn’t like. Nothing major, just a couple of little things that needed tweaking. Thankfully, SuperBot Entertainment have listened to the feedback and are preparing a patch to be released early next week.

Most of it is just UI refinements and bug fixes, but they’re also addressing the issue of Sackboy’s over-powered awesomeness. I suppose it’s fair that Sony want their current mascot to kick ass, but no fun if he’s way more powerful than everyone else. Anyway, here’s the list of changes:

  • A new item, Medusa’s Gaze, has been added to the game
  • View Invites has been added to the Party Bar Menu
  • Voice chat icon added to loading screens
  • AI logic enhancements

Network performance improvements

  • Issue where players were stuck with a different character than the one picked has been addressed
  • Issue with matchmaking in regards to player skill has been addressed
  • Overall improvements to network connectivity

Sackboy changes

  • Level 1 Super - Increase cost from 100 to 150 AP
  • Level 2 Super - Increase cost from 325 to 400 AP
  • Level 3 Super - Increase cost from 600 to 750 AP
  • Jam Session (Neutral Triangle) - Reduced AP generation from 25 down to 10 AP
  • Cakeinator (Neutral Circle) - Reduced AP generation from 25 down to 20 AP

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Via: Polygon

Source: SuperBot Entertainment

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Author: Oscar Langford View all posts by
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